Bitwig Studio Control Surface API
5.0.11
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Public Member Functions | |
int | bytesPerPixel () |
Public Attributes | |
ARGB32 =(4) | |
RGB24_32 =(4) | |
ARGB32 =(4) |
Each pixel is a 32-bit quantity, with alpha in the upper 8 bits, then red, then green, then blue. The 32-bit quantities are stored native-endian. Pre-multiplied alpha is used. (That is, 50% transparent red is 0x80800000, not 0x80ff0000.)
RGB24_32 =(4) |
Each pixel is a 32-bit quantity, with the upper 8 bits unused. Red, Green, and Blue are stored in the remaining 24 bits in that order.